App Design

Conducted user research, mapped pain points, and designed a mobile-first interface with both light and dark modes. The solution streamlined in-seat snack ordering, reduced interruptions, and created a faster, more accessible experience for all cinema visitors.

Dec 20, 2024

App Design

Conducted user research, mapped pain points, and designed a mobile-first interface with both light and dark modes. The solution streamlined in-seat snack ordering, reduced interruptions, and created a faster, more accessible experience for all cinema visitors.

Dec 20, 2024

App Design

Conducted user research, mapped pain points, and designed a mobile-first interface with both light and dark modes. The solution streamlined in-seat snack ordering, reduced interruptions, and created a faster, more accessible experience for all cinema visitors.

Dec 20, 2024

CLIENT

Cinemas

Role

UI, UX Designer

Service

UX Design

CLIENT

Cinemas

Role

UI, UX Designer

Service

UX Design

CLIENT

Cinemas

Role

UI, UX Designer

Service

UX Design

Work Background

Work Background

Work Background

SnackTime emerged from the need to improve the cinema experience for families, elderly users, and movie-goers who struggled to leave their seats during a film. The goal was to design a seamless in-seat snack ordering system that worked intuitively in dark environments.
Through user interviews and observational research, I identified key accessibility and usability gaps, then developed clear user flows, wireframes, and prototypes to guide the design. The challenge was creating an interface simple enough to use mid-movie, yet robust enough to support real-time ordering and delivery.

The Outcome

The Outcome

The Outcome

Delivering a smoother cinema experience

The redesigned SnackTime app introduced a clear, low-light-friendly interface that allowed users to order snacks quickly without leaving their seats. The new design improved accessibility for families, elderly visitors, and movie-goers who previously found mid-movie ordering difficult.

Enhancing convenience and user satisfaction

The improved user flows reduced friction, increased order clarity, and made the overall experience faster and more intuitive. Early testing showed higher user satisfaction, fewer abandoned snack decisions, and a more enjoyable, uninterrupted movie experience.

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